What's the difference between CRIT DMG and crit rate?

Crit Rate (Critical Rate) is the chance your attack will be a critical hit, while Crit DMG (Critical Damage) is the multiplier for how much extra damage that critical hit deals; Crit Rate determines if you crit, and Crit DMG determines how hard you hit when you do, with both needed for high damage output. Think of it like this: Crit Rate is the probability (e.g., 20% chance to crit), and Crit DMG is the bonus damage (e.g., +50% damage on a crit).
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What's better, crit rate or Crit Damage?

Neither crit rate nor crit damage is inherently "better"; they are a team, and you need a balance, but the common goal in games like Genshin Impact is roughly a 2:1 Crit DMG to Crit Rate ratio, aiming for ~50-60% Crit Rate first for consistency, then stacking Crit DMG for bigger hits, making Crit Rate generally more valuable early on until you hit that baseline. Crit Rate determines if you crit; Crit Damage determines how hard you hit when you do, so you need enough Rate to make Damage meaningful. 
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Does 100% crit rate mean every hit is a crit?

If you have 100% crit rate (or more, but that's pointless since 100% is already guaranteed, so 100% is technically the soft cap), you will crit every single time.
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What does CRIT DMG mean?

Crit Damage (Critical Damage) is a stat in video games that determines how much extra damage a critical hit deals, acting as a percentage multiplier (e.g., 150% Crit Damage makes a crit deal 1.5x the normal damage, or 2.5x total). It's applied when you get a lucky hit (Crit Chance), significantly boosting your overall damage output beyond normal attacks, often shown as different colored numbers. 
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What is 100% Crit Damage?

If you have 100% Crit Damage, your crit hit is 2000 damage. Crit Damage is directly tied to the strength of your critical hits. Without it, you can still crit, but the damage boost will be minimal. It's an essential stat for any damage-dealing character.
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How to Do 10x MORE DAMAGE: Genshin Impact DPS Guide

What is a good crit rate CRIT DMG ratio?

CRIT Rate and CRIT DMG Ratio

Our recommended ratio of CRIT Rate and CRIT DMG is 1:2, with CRIT DMG being double of the CRIT Rate. For example, if your CRIT Rate is 60%, your CRIT DMG should be at least 120%.
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Does Sunday need 200 CRIT DMG?

Your stat goals for Sunday should be at least 200% Crit DMG, as much Effect RES, DEF, and HP as possible, and enough Speed to let him take his turn after the party's main damage-dealer.
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What is the highest CRIT DMG?

The highest Crit Damage in Genshin Impact is achieved by using a combination of characters, weapons, and artifacts with high Crit Damage stats. According to various sources, including the Genshin Impact Wiki and player reports, the highest Crit Damage that can be achieved in the game is around 800-1000% Crit Damage.
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What is a normal crit?

Here are normal hematocrit levels by sex and age: Males: 41% to 50% Females: 36% to 44% Infants: 32% to 42% Newborns: 45% to 61%
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How much spell damage is 1% crit?

1% crit would increase your average damage by 1%, so 100 * 1.01 = 101. Now imagine you have 900 spell damage. So each cast is doing 1,000 damage. 1% crit = 10 spell power.
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What is more important, crit or atk?

Attack% and flat attack stats are both base stat for damage calculation with multipliers. Elements, crit damage, are the multipliers. If you want higher damage output, prioritize to increase the multipliers, not the base attack.
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How many agility is 1% crit?

You gain Critical Strike Chance at varying points, depending on your class: Druids, Paladins, Shaman and Warriors receive 1% Critical Strike Chance for every 20 points of Agility. Rogues receive 1% Critical Strike Chance for every 29 points of Agility.
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Why is too much crit rate bad?

Because a roll into overcapping on crit rate is a roll wasted not going to crit damage or the other substats which are required.
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What is better, crit dmg or crit rate?

Neither crit rate nor crit damage is inherently "better"; they are a team, and you need a balance, but the common goal in games like Genshin Impact is roughly a 2:1 Crit DMG to Crit Rate ratio, aiming for ~50-60% Crit Rate first for consistency, then stacking Crit DMG for bigger hits, making Crit Rate generally more valuable early on until you hit that baseline. Crit Rate determines if you crit; Crit Damage determines how hard you hit when you do, so you need enough Rate to make Damage meaningful. 
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Are critical hits based on luck?

For example, games in which the player characters have a "Luck" attribute will often base the likelihood of critical hits occurring on this statistic: a character with high Luck will deal a higher percentage of critical hits, while a character with low Luck may, in some games, be struck by more critical hits.
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What causes high crit?

When the hematocrit value is high, the proportion of red blood cells in the blood is higher than normal. This can indicate: Dehydration. A disorder that causes your body to produce too many red blood cells, such as polycythemia vera.
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What does 100% crit damage mean?

Having 100% or more CRIT Rate means that attacks will always critically hit. Aimed Shots on an enemy's weak point guarantees a CRIT Hit. On Ruin Machines, this is on the exposed cores.
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Can super break dmg crit?

It does not. Break (and Superbreak) is not affected by ATK, CRIT, or even DMG multipliers from elemental orbs or Ruan Mei's trace. Only the Break Effect stat on gear directly impacts (Super) break damage.
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How much crit damage is enough?

CR can vary depending on the character and artifacts, but after any appropriate buffs you generally want 70-80%. Anything more is nice but can potentially mean lower stats in other areas you might need. Damage should be as high as you can reasonably make it.
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What are the rules for crit damage?

Weapon crit damage is calculated as such: max dice damage + rolled damage + modifier. For example, if you crit with a longsword, your damage would be 8 + 1d8 + modifier. If you add additional dice such as smite, sneak attack, etc. you just roll double the dice.
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