When did FF stop being turn based?

Final Fantasy stopped being strictly turn-based with Final Fantasy XII (2006), which introduced the real-time Gambit system, though Final Fantasy X-2 (2003) was the last to feature fully traditional turn-based combat; subsequent mainline games like XIII, XV, and XVI moved further into real-time action, with FFXV being the first to fully abandon command-based battles for pure action, notes.
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When did Final Fantasy go away from turn-based?

The last time, Final Fantasy was true turn based was in 2003: FF X-2 Archived post. New comments cannot be posted and votes cannot be cast.
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Is FF 13 turn-based?

Yes, Final Fantasy XIII (FFXIII) has a turn-based combat system, but it's a fast, real-time Active Time Battle (ATB) system focused on strategy via the "Paradigm Shift" system, where you pre-set roles (like healer, attacker) and switch between them, rather than selecting individual moves for everyone constantly, making it feel more dynamic and less menu-heavy than older FFs, with auto-battle options.
 
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Is there a Final Fantasy that is not turn-based?

Final Fantasy 11 and Final Fantasy 14 are MMOs and therefore not turn based, and if that appeals to you, 14 is good.
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Is Final Fantasy 7 Remake still turn-based?

FF7 Remake is not this. It takes inspiration from turn-based combat but it's still action-based at the end of the day. Even the original FF7 used an ATB combat system which isn't pure classic turn-based.
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Why Final Fantasy Can't be Turn-Based Anymore

Is Final Fantasy 10 Remaster turn-based?

Combat. Final Fantasy X introduces the Conditional Turn-Based Battle (CTB) system in place of the series' traditional Active Time Battle (ATB) system first used in Final Fantasy IV.
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Why was FF16 banned?

The most prevalent theories revolve around Final Fantasy 16's rumored inclusion of violence, drug use, and sexual content such as prostitution. According to the Esrb, the game earned an...
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Why did people not like FF15?

Most dislike for the game comes from what it was originally suppose to be and what it became, along with it not being a turn based game. Theres also a factor for what people thought of 12, 13, and 14. For people who did not like any of those games, 15 was a tipping point.
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What's the hardest Final Fantasy?

The hardest Final Fantasy games often cited for overall difficulty and demanding gameplay include FFIV (DS version), FFII (due to grind/damage), and FFXI/FFXIV (MMOs with intense endgame). For single-player, FFIV on DS, FFII, and FFIII (NES/DS) are known for brutal dungeons/bosses, while FFXIV's optional Ultimate raids and FFVII Rebirth's platinum requirements challenge even veterans, focusing on mechanics, precision, or extensive grinding. 
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Why was FF13 disliked?

Final Fantasy XIII (FFXIII) faces criticism for its extreme linearity in the first half, a confusing, jargon-heavy story hidden in data logs, annoying or underdeveloped characters, a battle system that felt too automated ("plays itself"), and a lack of traditional RPG elements like towns and meaningful side quests, leading many fans to feel it was a shallow, button-mashing experience despite its stunning visuals and music. 
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Are Fang and Vanille lovers?

Fang and Vanille from Final Fantasy XIII share an incredibly deep, sister-like bond, but whether their relationship is romantic or purely familial is intentionally left ambiguous and is heavily debated by fans, with some interpreting their devotion as romantic love, while others see it as a profound sisterhood or mother-daughter dynamic from their shared Oerban upbringing, with no official confirmation of romance.
 
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Are FF13 and 15 connected?

The universes of Final Fantasy XIII, Type-0 and Final Fantasy XV are unrelated to each other, though common elements and themes are present.
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Why is FFVIII hated?

The complaints are usually about the tedium of the draw system , which is a fair point though there are other, better ways to acquire magic, the junction system being easily "abusable" which is certainly not true for a first playthrough, or that they simply don't understand the story.
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Which game had the biggest downfall?

Battlecruiser 3000AD. One of the most notorious PC video game failures, Battlecruiser 3000AD (shortened BC3K) was hyped for almost a decade before its disastrous release in the U.S. and Europe.
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Is Final Fantasy 4 or 6 better?

FF4 vs FF6: Final Fantasy IV offers a classic, character-focused narrative with defined roles, while FF6 presents a grander, darker, ensemble story with deep customization via its Magicite system, making IV simpler and more linear, and VI more epic and flexible, with VI often cited as the superior RPG for its ambition and complexity. The choice depends on preference: IV for focused storytelling and accessibility, VI for expansive world-building and freedom.
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Why did Noctis sleep for 10 years?

Noctis slept for 10 years inside the Crystal to absorb its immense power, transforming into the "True King" needed to defeat Ardyn Lucis Caelum and banish the Starscourge, a darkness plaguing the world, a process that took time for the Crystal to fully charge his Ring of Lucii with the strength to fulfill his destiny at the cost of his own life.
 
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Is FF2 actually FF4?

Yes, the Final Fantasy II released in North America on the Super Nintendo (SNES) is the same game as Final Fantasy IV in Japan and later global releases; the numbering was changed for Western audiences because the actual FFII and FFIII weren't released there yet, leading to confusion. While the core story and characters are the same, the original US SNES version of FFII had censored text, simplified mechanics, and removed content compared to the Japanese FFIV, but modern remakes and ports use the correct Final Fantasy IV title. 
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What is the rarest game ever?

The rarest video game is widely considered to be Gamma Attack for the Atari 2600, with only one known copy existing, making it a legendary find for collectors and listed in the Guinness World Records. Other contenders for extreme rarity include competition cartridges like the Nintendo World Championships (Gold & Grey) and titles with extremely limited runs, such as Stadium Events or specific versions of games like Mike Tyson's Punch-Out!!, which fetch huge prices due to their scarcity.
 
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Why is UwU called UwU in FFXIV?

UwU is a face but also used as the acronym for Ultimate Weapon (Ultimate) raid in FFXIV. It's one of 2 Ultimate difficulty raids in FFXIV that many players may not even know exists because of its unlock requirements.
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Should I start with FF7 or FF10?

As we said at the start, there's no right answer to where you should start with the FINAL FANTASY series. As each game is its own unique entity, you really can begin wherever you want.
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Is FF6 turn-based?

Yes, Final Fantasy VI (FF6) uses a pseudo-turn-based system called Active Time Battle (ATB), where character action bars fill over time, allowing actions when full, but it can feel like traditional turn-based combat, especially with the "Wait" mode that pauses enemy actions while you select commands. It's not strictly turn-based like older Final Fantasy games, as actions happen in real-time based on speed stats, but the ATB system provides a tactical, menu-driven experience. 
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Why is FFX 2 so different?

If FINAL FANTASY X was an epic movie, FINAL FANTASY X-2 operates more like a TV miniseries. Unlike the continuous story of the first game, in this adventure, you select distinct missions. Some are compulsory and some are optional, but each can be completed relatively quickly.
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