Why did PS1 graphics wobble?

PS1 graphics wobble due to hardware limitations: the console used integer math, not precise floating-point numbers, causing vertices (corners of polygons) to snap to whole pixels instead of moving smoothly, creating a "vertex snapping" or "wobble" effect, compounded by issues with affine texture mapping (incorrect perspective) and a lack of a Z-buffer, leading to flickering polygons.
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Why do PS1 graphics jitter?

The PS1 uses a method known as "affine" texture mapping, which uses simple math to determine the coordinates on the polygon where the texture should be drawn. Affine texture mapping does not take Z-coordinates into account, and so perspective projection will appear incorrect for 3D objects.
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Why do PS1 textures move?

What you're seeing is that the hardware lacks the ability to take perspective into account when drawing a triangle with an image mapped to it, and the wobbly vertices are the result of numbers being rounded instead of having more precision.
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What is the rarest game on PS1?

The rarest PS1 games are often Japanese imports or limited releases, with top contenders including Cindy's Fashion World, Harmful Park, LSD Dream Emulator, and The Adventure of Little Ralph, plus US exclusives like The Misadventures of Tron Bonne, Valkyrie Profile, and Tail Concerto, with some special editions like the Elemental Gearbolt Assassin's Case being exceptionally scarce and valuable. Suikoden II, Castlevania: Symphony of the Night, and Revelations: Persona also command high prices due to demand and limited runs.
 
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What is PS1 dithering?

Dithering is a technique used in many retro games to bypass limits of how many colors a game system can display or to fake transparency effects.
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Why PlayStation 1 Graphics Warped and Wobbled so much | MVG

Was PS1 240p or 480i?

Almost all PlayStation games output in 240p. A few PlayStation games run at a 480i resolution.
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Is dithering good or bad?

The “Good” Noise (Dithering)

Since Dithering's goal is to mask the “bad” noise, it is mixed into the audio at subtle volumes. In some instances, in the example above, the noise actually reduces the amplitude of some of the “bad” noise's harmonics.
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Why did the PS1 classic fail?

The PlayStation Classic failed due to poor emulation (running games at 50Hz PAL instead of 60Hz NTSC, causing slowdown), a disappointing game lineup missing major hits (Crash, Spyro, Tomb Raider, Gran Turismo), a high initial price ($99), and a bare-bones, uninspired user interface compared to Nintendo's successful classics, ultimately feeling like a cheap cash-in rather than a premium nostalgic experience.
 
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What is the top 1 hardest game?

Top 20 Hardest Video Games Of All Time
  • Dark Souls. 2011MVideo Game. ...
  • Nioh. 2017MVideo Game. ...
  • Lies of P. 2023MVideo Game. ...
  • Ghosts 'n Goblins. 1985EVideo Game. ...
  • Battletoads. 2020E10+Video Game. ...
  • Geometry Dash. 2013EVideo Game. ...
  • Getting Over It with Bennett Foddy. 2017EVideo Game. ...
  • A Difficult Game About Climbing. 2024Video Game. 5.8 (9) Rate.
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What game took 9 years to make?

Too Human: 1999-2008 (9 years)

Too Human had one of the longest and strangest roads to release in gaming history.
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Is the PS6 actually coming out?

Yes, the PS6 is actually coming, with strong leaks and industry whispers pointing to a 2027 or 2028 launch window, following Sony's typical 7-year cycle after the PS5, though some recent reports suggest potential RAM shortages could push it to 2028 or even later, but it's definitely on the roadmap for a future console generation.
 
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Was PS1 4:3 or 16:9?

The PS1 is not capable of outputting true widescreen resolutions, as the highest it can display is 640x480 pixels. Two types of widescreen modes are employed: Anamorphic: The 16:9 image is squished into a 4:3 frame.
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Which game is usually considered the worst videogame ever?

There's no single "worst" game, but E.T. the Extra-Terrestrial (Atari 2600), Superman 64 (N64), and Big Rigs: Over the Road Racing (PC) are consistently cited due to disastrous gameplay, bugs, and negative cultural impact, with E.T. famously leading to Atari burying unsold cartridges in a landfill, while modern contenders include WWE 2K20 and Aliens: Colonial Marines for major technical failures.
 
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Did PS1 have smooth shading?

The colorful triangle above might look unappealing at first, but many PS1 games took advantage of this technique to achieve interesting results. Games like Final Fantasy VII, Crash Bandicoot, and Spyro the Dragon used Gouraud polygons to create smooth-shaded characters without textures.
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Why do ADHD like video games?

People with ADHD are drawn to video games because games provide the intense stimulation, instant rewards (dopamine), clear goals, and structure that their brains crave, offering a much-needed boost to focus and a satisfying sense of accomplishment often missing in daily life. Games effectively channel their energy, allowing for hyperfocus on achievable tasks with immediate feedback, unlike many real-world activities that can feel understimulating or overwhelming. 
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What is the aaaa game?

An AAAA (Quadruple-A) game is a marketing term for video games that aim to surpass standard AAA titles in budget, scope, and production, representing the absolute pinnacle of development with massive teams, cutting-edge technology, and huge marketing, though the definition is unofficial and often used to justify higher prices, with examples like Ubisoft's Skull and Bones being called AAAA. While AAA signifies high-budget blockbusters, AAAA suggests an even grander scale, often involving live-service elements, extensive development, and proprietary engines. 
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What is "Nintendo Hard"?

"Nintendo hard" is an informal term used to describe extreme difficulty in video games.
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What's the rarest PS1 game?

The rarest PS1 games are often Japanese imports or limited releases, with top contenders including Cindy's Fashion World, Harmful Park, LSD Dream Emulator, and The Adventure of Little Ralph, plus US exclusives like The Misadventures of Tron Bonne, Valkyrie Profile, and Tail Concerto, with some special editions like the Elemental Gearbolt Assassin's Case being exceptionally scarce and valuable. Suikoden II, Castlevania: Symphony of the Night, and Revelations: Persona also command high prices due to demand and limited runs.
 
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Is it legal to emulate PS1 games?

Yes, emulators are legal. But we all know that the overwhelming use of them is in illegal situations. What percentage of emulators are only used to play homebrewed games or commercial games that an individual has personally backed up? Almost all other uses are illegal.
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Why are PS1 games so hard?

PS1 games feel hard due to their arcade roots (quarter-munching design), the rental market (needing to last longer than a weekend), lack of modern hand-holding (no tutorials, few difficulty options), and the technical limitations (clunky controls, fog, glitches) that forced tricky design, all contributing to a "git gud" culture where players had to truly master mechanics. 
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Is dithering still used today?

Dither or dithering is an intentionally applied form of noise used to randomize quantization error, preventing large-scale patterns such as color banding in images. Dither is routinely used in processing of both digital audio and video data, and is often one of the last stages of mastering audio to a CD.
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What does dithering mean in slang?

When you dither, you're flustered because you can't make up your mind about something. You might dither about what to do if your two best friends invite you to parties on the same night. The verb dither implies not only that you're having a hard time deciding about something, but that you're upset or agitated about it.
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Should I bounce with dithering?

Dithering is typically applied as the final step of mastering, but it should also be used any time you reduce the bit-depth of your audio. You should dither your master when bouncing down to lower bit-depth audio for the purposes of meeting compatibility requirements of different playback formats.
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