Why didn't David Hayter come back for the MGS5?

David Hayter didn't return for Metal Gear Solid V primarily because creator Hideo Kojima wanted a Hollywood A-lister (Kiefer Sutherland) for the role of Big Boss (Venom Snake), aiming for a more cinematic feel and to differentiate the characters, though it also allowed Kojima to maintain narrative secrecy and transition the aging character's voice, despite Hayter's iconic status. Hayter himself initially found the experience painful and didn't play the game for years due to being replaced so unceremoniously.
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Why didn't David Hayter do the MGS5?

David Hayter wasn't in Metal Gear Solid V because series creator Hideo Kojima wanted a new voice for Big Boss, seeking a more Hollywood-style actor (Kiefer Sutherland) for global appeal, facial motion capture, and a different performance for the older, seasoned Big Boss, though Hayter later played the character in other projects and expressed understanding after playing the game.
 
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Why didn't Kojima like David Hayter?

Simon Hodgkiss-Rogers Kojima envisioned something starring Holywood actors. That's the only reason he disputed the voice acting Hayter provided - Because he wanted Kurt Russell, as the character is inspired by Snake Plissken. Kojima is a massive cinephile and wanted his favourite actors from the time period to star.
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Why did Kojima remove David Hayter?

There was no VA change in the original JP version. Kojima replaced David Hayter in MGSV not because of plot or lore reasons, but because of his obsession with Hollywood. He wanted a Hollywood name for his main character.
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Did David Hayter finally play MGSV?

Solid Snake Voice Actor David Hayter says he has finally played Metal Gear Solid 5 and has forgiven all for his role being replaced “And then I played it and I'm like, 'I think this is my favourite gameplay of the series.
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Jag Rant: David Hayter Voicing Big Boss was a mistake.

Did quiet fall in love with snake?

After developing her bond with Snake while serving as a combat buddy, she developed feelings for him, and in turn became a more benevolent person.
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Does the MGs4 have a 71 minute cutscene?

Metal Gear Solid 4's ending cutscenes lasted 71 minutes. A Guinness World record at the time.
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Did Volgin know Venom wasn't a big boss?

He pinned down Venom Snake and met him face to face. Mysteriously, Volgin momentarily reverted to his original appearance, in which he then stopped his assault - somehow, he realized that Venom Snake was not actually the Big Boss he thought he had been hunting.
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Why did Konami cancel PT?

Konami canceled P.T. (Silent Hills) primarily due to a major falling out between the publisher and game director Hideo Kojima, stemming from Konami's strategic shift towards mobile games and pachinko, contrasting with Kojima's costly cinematic vision, leading to restructuring, Kojima's departure, and the shelving of the Silent Hills project. 
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Why was Eva's voice actor hidden?

Benson explained that because “the various projects that I am affiliated with in my career are family-based, children-based,” voice acting director Kris Zimmerman suggested that she go with a pseudonym.
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Why was Solid Snake recast?

According to Metal Gear creator Hideo Kojima, his reason for replacing Hayter was due to a desire to recreate the series. In an interview with Gametrailers (the clip can be found on Youtube here), Kojima also added that motion capture factored into the reason. Hayter's gonna hate.
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Are Geoff Keighley and Hideo Kojima actually friends?

Geoff Keighley is a Canadian video game journalist and presenter. He provided performance capture and appearance for the Ludens Fan in Death Stranding, and is one of several of Hideo Kojima's friends with a cameo appearance in the game.
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How does Hideo Kojima feel about Metal Gear Solid Delta?

Hideo Kojima has stated he will not be playing Metal Gear Solid Delta: Snake Eater, as he prefers the industry to focus on creating "really new" experiences rather than remaking past trends, and he's busy with his own innovative projects like Death Stranding and OD, despite his split with Konami. His stance isn't necessarily negative towards the remake itself but reflects his passion for pushing boundaries in game development, preferring new ideas over revisiting old ones, even his own classics.
 
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Did Snake ever meet Big Boss?

Big Boss reappears in the sequel Metal Gear 2: Solid Snake, where he has taken control of Zanzibar Land, a fortified nation in Central Asia. Snake confronts Big Boss once again while escaping from Zanzibar Land's detention camp, with Snake incinerating Big Boss.
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Is David Hayter in MGS4?

Hayter provided the voice of the younger iteration of Big Boss's younger iteration Naked Snake in the prequel Metal Gear Solid 3: Snake Eater as well as the direct sequels Metal Gear Solid: Portable Ops and Metal Gear Solid: Peace Walker, and reprised the title role as Solid Snake's prematurely aged iteration Old Snake ...
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What is the controversy with Quiet MGSV?

Before the release of the game, the presentation of Quiet was criticized for being what was perceived by some as oversexualization and an affirmation of the negative stereotype of the video game industry. Joosten herself was surprised with the controversy, but said, "When I got to see her design, I was shocked too.
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Why did Silent Hill become abandoned?

Silent Hill is abandoned due to a corrupted spiritual power from its past, which causes a mystical fog and nightmares, but the town itself also experienced a real-world coal mine fire, mirroring the real Centralia, PA, leading to its partial evacuation and decay, creating layers of abandonment and supernatural phenomena. The town serves as a gateway to an "Otherworld," trapping those drawn to it in manifestations of their inner demons, but it's also just a regular (though troubled) resort town on the surface for those not affected. 
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Is PT connected to Silent Hill?

Kojima elaborated that P.T. and Silent Hills have no canonical and direct relation, and that Silent Hills would have been enhanced by elements that were never in P.T. He based his concept of P.T. on horror films and other media that he found frightening.
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What is the scariest Silent Hill monster?

The scariest Silent Hill monsters are subjective but often include Pyramid Head (iconic, brutal), Abstract Daddy (sexual trauma, disturbing form), Bubble Head Nurses (sexualized decay, unsettling movement), Mannequins (body horror, leg focus), and Valtiel (creepy, omnipresent "janitor"), with other fan favorites being Grey Children, Twin Victims, Asphyxia, and the creepy Slurpers, all terrifying due to their deeply symbolic ties to psychological horror, trauma, and societal anxieties. 
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Why is killing Ocelot a time paradox?

Ocelot can be killed if Snake shoots, stabs, or throws a grenade at his unconscious body near the end of the Virtuous Mission or kills him while he is on the catwalk during the fight with Colonel Volgin, bringing up the Game Over screen and the message "Ocelot Is Dead." As with Naked Snake, Ocelot causes a Time Paradox ...
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Why is Venom afraid of Deadpool?

Venom is afraid of Deadpool because Deadpool's chaotic, insane, and unpredictable mind overwhelmed and nearly drove the symbiote crazy when they bonded, causing Venom to flee in fear, an unprecedented event where the usually dominant symbiote was psychologically broken by its host's wild nature, as seen in some YouTube videos https://www.youtube.com/shorts/nQhQ1GqP32k, https://www.youtube.com/watch?v=u0oU0LhQ5b4, and. It wasn't a physical threat but a mental overload that made Venom run away, showing Deadpool's sheer mental chaos as a superpower. 
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Did Snake know Eva was Tatyana?

While Snake knew of EVA's infiltration into Volgin's ranks, he didn't realize Tatyana was EVA's alter ego, and EVA herself never divulged it either, presumably in order to better maintain her cover.
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What is the longest cutscene ever?

The longest single cutscene in a video game is the epilogue in Metal Gear Solid 4: Guns of the Patriots (MGS4), clocking in at around 71 minutes, a feat recognized by Guinness World Records for its immense length and detail, though some argue it's a collection of scenes rather than one continuous flow. MGS4 is famous for its extensive cinematics, totaling over 8 hours, but that final sequence stands out as a landmark in video game storytelling length.
 
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What is the hardest achievement in MGS4?

The hardest achievement in Metal Gear Solid 4 is earning the Big Boss Emblem, which is part of the Platinum trophy, requiring you to beat the game on the toughest difficulty (The Boss Extreme) in under 5 hours, with zero kills, zero alerts, zero continues, and zero healing items, alongside many other restrictive conditions for other emblems, making it a massive feat of stealth, memorization, and planning.
 
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Was MGS4 well received?

The game was released on June 12, 2008. Guns of the Patriots received universal acclaim, with praise for its gameplay, graphics, characters, and emotional weight, while criticism centered on its plot as convoluted and its emphasis on cutscenes.
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