Can you cast two spells in one turn with action surge?

Yes, in Dungeons & Dragons 5th Edition, you can cast two leveled spells in one turn using Action Surge, as long as you don't cast a spell as a bonus action; Action Surge grants you an extra action, allowing you to use your main action for one spell and your Action Surge action for a second spell, bypassing the normal bonus action spell limitation. This is a common tactic for casters who multiclass into Fighter for the Action Surge feature.
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Can you cast two spells in a turn with action surge?

The rule doesn't say, “You can't cast two leveled spells in one turn.” It says, “If you cast a spell as a bonus action, then the only other spell you can cast this turn must be a cantrip.” So as long as you don't cast a spell with your bonus action, Action Surge lets you cast two leveled spells, one per action.
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Can you action surge twice in one turn?

No, you cannot use Action Surge twice in the same turn unless you're a 20th-level Fighter who has already used it once and then gained it back through specific, rare means (like a magic item or spell), because the core feature itself only grants one extra action and is typically limited to once per turn and rest; at level 17, Fighters get a second use before a rest, but still only once per turn, meaning they need two turns or different actions to use it twice in a round.
 
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Can you cast two spells on one turn?

Yes, you can cast two spells in one turn in D&D 5e, but with specific rules: if you use your Bonus Action for a spell, the only other spell you can cast that turn must be a cantrip (casting time 1 action); however, you can cast two leveled spells if you use Action Surge or other features (like a reaction spell, or items/racial traits that don't use spell slots), as the slot-spending limit is now the primary restriction, not the action economy in all cases. 
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Can you cast two spells in one turn if one is a reaction?

There is a limit for bonus action spells that if you cast one (regardless of level, including a cantrip), that you can't cast another spell on your turn, except a cantrip. That means no 1 action spells or (in a very rare case), a reaction spell during your turn. You also only get 1 reaction in a round.
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Can You Cast More than One Spell Per Round? | Um... Actually

Can you cast two spells in one turn 5e if one is a bonus action?

You must use a bonus action on your turn to cast the spell, provided that you haven't already taken a bonus action this turn. You can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action.
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Is there a duplication spell in D&D?

In D&D, "duplication spells" vary, with Simulacrum (7th-level Wizard) creating a semi-real, half-HP duplicate of a creature for tasks, requiring snow/ice and costly ruby dust, while Mirror Image (2nd-level Illusion) creates illusory duplicates for defense. Lower-level options include creating duplicate objects with spells like Duplicate (for items) or using Wish to replicate other spells, offering various forms of temporary or imperfect copies.
 
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Can you cast two leveled spells in one turn with haste?

You cannot cast 2 spells in one turn, as the rule states, unless one of them is a cantrip that takes an action, the leveled spell, 1 or higher, must take a bonus action. He could use thorn whip, then heal, but not healing hands and healing word in the same turn. One levelled spell per turn.
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Can you cast more than one sorcery per turn?

As soon as all the spells and abilities on the stack have resolved, you're able to cast another sorcery/creature/enchantment/planeswalker/artifact. There's no limit on how many you can cast in a turn (other than the cards and mana available) you just can't cast them unless it's your main phase and the stack is empty.
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What is the one spell slot per turn rule?

The new ruling in 5.5 simply says "On a turn, you can expend only one spell slot to cast a spell." By my interpretation of this, it would now be impossible to cast a spell on my turn, and then be able to use a reaction spell still on my turn. This seems like nerf to spellcasters, and yet another nerf to counter-spell.
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What are the rules for action surge?

On your turn, you can take one additional action on top of your regular action and a possible bonus action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.
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Can I dash twice as a monk?

The classes that have it, say monks, can use it regardless of their main action. That means a monk can Move, Dash (action) and Dash (bonus action) for 3x move in one turn. A class without BA:D. can only Move and Dash (normal action) for 2x Move.
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What feat allows you to cast two spells?

It's actually called Spelldriver and lets you cast two spells on a turn (using an action and bonus action), with the limitation that only one spell can be at level 3 or higher (so the additional non-cantrip spell is maximum at level 2). The feat's requirement is to be at least eighth level.
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Can you action surge multiple times in a turn?

As you can see on that final part of the sentence, you can only do action surge “only once on the same turn.” This means, if you wanted to action surge again, you need to wait until the next round before using this ability again.
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Can action surge be used for spells?

According to the rules they are different. Action Surge allows any action except the Magic Action. Casting the spell on your turn uses the Magic Action, thus is prevented. Taking the Ready Action to concentrate on a spell, then using your Reaction to cast the spell does not the Magic Action, and technically is allowed.
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Is there a limit to how many times you can cast a cantrip?

You can use a cantrip as many times as you want in a day, as they don't cost spell slots and have no daily limit, but you're generally restricted to casting one per action (about every 6 seconds in combat), unless a special ability allows a bonus action spell followed by a cantrip. Think of them as unlimited-use tools or weapons that scale with your level, perfect for frequent casting in or out of combat. 
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Can I cast two spells in one turn?

Yes, you can cast two spells in one turn in D&D 5e, but with specific rules: if you use your Bonus Action for a spell, the only other spell you can cast that turn must be a cantrip (casting time 1 action); however, you can cast two leveled spells if you use Action Surge or other features (like a reaction spell, or items/racial traits that don't use spell slots), as the slot-spending limit is now the primary restriction, not the action economy in all cases. 
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Does copying an instant or sorcery count as casting?

To copy a spell, activated ability, or triggered ability means to put a copy of it onto the stack; a copy of a spell isn't cast and a copy of an activated ability isn't activated.
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Can you only cast sorceries on your turn?

If a spell, ability, or effect states that a player can do something only “any time they could cast a sorcery” or “only as a sorcery,” it means only that the player must have priority, it must be during the main phase of their turn, and the stack must be empty.
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What is the 65% rule in D&D?

In 5e the chance of hitting is on average 65%. Based on that a +2 mod on AC reduces the chance to 55%. And a +9 mod to AC reduces the chance to hit to 20%. The three brackets represent you have a 65% chance to do minimum damage, 55% to do average damage and 20% to do max damage.
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Can you be double hasted in D&D?

What will happen in this case is that you can cast a second haste spell on a target, but the effect will be the same as if you just had one haste casted. The only thing that will change is when the spell wears off: if the second had a duration longer than the first one, that is when the target will no longer be hasted.
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Can I cast a spell as an action and a bonus action?

Yes, in Dungeons & Dragons 5e, you generally can cast a bonus action spell and an action spell in the same turn, but with a key restriction: if you cast a spell (even a cantrip) as a bonus action, the only other spell you can cast that turn (as your action) must be a cantrip. You cannot cast two leveled spells (1st level or higher) in the same turn unless one of them is a bonus action spell, in which case the action spell must be a cantrip, or you use Action Surge to get another action. 
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What is the 27 rule in D&D?

Ability Score Point Cost

The number of points allocated to players in point buy varies based on campaign rules or Dungeon Masters discretion. Typically, the standard point buy system in D&D 5th edition provides 27 points for this purpose, offering a balanced approach to character creation.
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Can artificers make a bag of holding?

Yes, an Artificer can make a Bag of Holding using their Replicate Magic Item: Bag of Holding infusion, effectively creating a temporary, prototype version from mundane items at the end of a long rest, often used for clever, high-damage "bag of holding bombs" by placing one inside another, though DMs can rule on its consistency. It uses up one infusion slot per bag and requires the artificer to have learned the infusion, allowing them to have a functioning one (or more, with multiple infusions).
 
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Do simulacrums age D&D?

They are constructs. While the Simulacrum needs maintenance to stay alive they don't have a limit to their lifespan like an actual living creature would (anything that isn't a Construct or Undead).
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