Do cantrips need to roll to hit?

Do you need to roll for cantrips? This depends entirely on the spell. Some catrips are like weapon attacks, requiring a dice roll to hit or miss. Other cantrips force a saving throw from an enemy.
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What are the rules for cantrips?

A cantrip is a simple spell that a caster can cast as many times a day as they wish. A 1st or higher level or higher can only be cast a given number of times per out rest (some classes get some or all spell slots back after a short rest) but there's no limit to how offer they can cast a cantrip.
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Do you have to roll to hit for spells?

Some spells require you to aim them like a laser beam, or to touch a target that might not want you to harm it. In those cases you roll an attack roll, just like you would with a weapon, but your “to hit” is the ability modifier you use to cast (INT for a Wizard) + your proficiency bonus.
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Do you need anything to cast cantrips?

Cantrips, once learned, are always ready to cast and do not need to be prepared. Spellcasting Focus: An object, such as a wand or a holy symbol, that a spellcaster uses to channel their magical energy.
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Can you fail a cantrip?

If the Caster goes beyond this limit, they would have to roll a DC 15 Constitution saving throw, if failed they gain 1 level of exhaustion and the spell fails to cast. If passed, they only the cantrip normally.
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Do you roll to hit with cantrips?

Do you need to roll for cantrips? This depends entirely on the spell. Some catrips are like weapon attacks, requiring a dice roll to hit or miss. Other cantrips force a saving throw from an enemy.
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How do cantrips work in 5e?

Cantrips. A cantrip is a spell that can be cast at will, without using a spell slot and without being prepared in advance. Repeated practice has fixed the spell in the caster's mind and infused the caster with the magic needed to produce the effect over and over. A cantrip's spell level is 0.
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Can cantrips be cast infinitely?

Cantrips are spells that don't use slots and can be cast an infinite number of times without depleting resources. To this end, they're less powerful than other spells. However, some are still incredibly useful. Whether in combat or out, there are cantrips that any spellcaster would want.
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Can you cast two cantrips?

You can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action. This rule means that you can't cast fireball and misty step on the same turn as we noted above.
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What is the best cantrip in D&D?

One of the best DnD cantrips is best served cold. Ray of Frost is an icy beam of light streaks that can attack any creature within range. If the ranged spell attack hits, the target will take 1d8 cold damage and have its speed reduced by ten feet until the start of the caster's next turn.
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How long is 1 minute in D&D?

Generally, a full round of combat in DnD 5e lasts about 6 seconds in real-time. That means a minute would consist of 10 rounds, regardless of the number of combatants. Just think of “rolling for initiative” as going into “bullet-time,” where everything happens in slow motion.
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Do cantrips count as spells?

Cantrips are sometimes easier to think of as level 0 spells, since they require zero spell slots to cast. They are relatively weak compared to higher level spells, but they are still spells.
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What do you roll to hit 5e?

Attack Rolls

To make an attack roll, roll a d20 and add the appropriate modifiers. If the total of the roll plus modifiers equals or exceeds the target's Armor Class (AC), the attack hits.
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How do I start cantrips?

To learn Cantrips, you must be level 23 or above! Once you meet the requirements, speak to Abner K. Doodle to get started on the “Cantrips 101” quest as he will give you your first cantrip spell, a teleport to Wysteria Cantrip to meet with Hampshire Buttersfield to teach you Cantrips!
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Are cantrips level 0 spells?

Cantrips are in fact 0th level spells.
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Can cantrips be used repeatedly?

You can cast a cantrip as many times as you like as long as you follow the once per round rule. So your Wizard can cast Fire Bolt until the cows come home.
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Can I cast a cantrip and a spell?

Só you can cast a bonus action spell (leveled or not) and then cast a cantrip with your action. But you cannot cast a bonus action spell and then use your action or reaction to cast a leveled spell (even if your bonus action spell was a cantrip).
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How many cantrips can I use per turn?

except for the bonus action spellcasting rule (which limits you to single action cantrips on turns you cast a bonus action spell on), you can cast as many spells as you have actions, so it is possible to cast two action spells (leveled or cantrip) and a reaction on one turn with something like action surge.
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Can you cast one of your cantrips in place of one of those attacks?

You learn one cantrips of your choice from that class's spell list. When you take the attack action, you can cast one of your cantrips in place of one attack. The cantrip used must be one of the ones chosen or another as long as it does not cause damage, either via an attack roll or saving throw.
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Can you cast two cantrips in one round?

There is a limit for bonus action spells that if you cast one (regardless of level, including a cantrip), that you can't cast another spell on your turn, except a cantrip. That means no 1 action spells or (in a very rare case), a reaction spell during your turn. You also only get 1 reaction in a round.
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What is the best offensive cantrip in D&D?

For a single answer, that's Eldritch Blast. The obvious use for a cantrip is as a workhorse damage-dealing option. In that, nothing competes with the boostable, nobody-resists-it, Swiss Army Knife of a blast cantrip that half of the Warlock class is built around. If you're playing a Warlock, that is.
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Is there a cantrip limit?

Cantrips can be cast at will. Both sorcerers and wizards can keep on recasting the cantrips in their head, as much as they want, all day long. The difference is that wizards can know a lot more total, but can only have a few in their head at a time.
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Can you cast cantrips as bonus actions?

Bonus action spells are great because they let spellcasters cast two spells in one round. In a Dungeons & Dragons rule that many players get wrong, characters are allowed one spell and one cantrip to be cast in a turn so long as one is a bonus action.
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Do you roll wild magic on cantrips?

Wild Magic and Cantrips

If you possess the Cantrips feat and the wild magic drawback, any wild magic feat, or another ability that imposes a wild magic chance on your casting abilities, you may, at will, as a standard action, roll 1d100 on the cantrips wild magic table.
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What is the point of cantrips?

A cantrip can effectively "thin" a deck, so more useful cards can be drawn faster, while at the same time not losing card advantage. It can also inexpensively increase the number of spells played in a turn, which is a key factor in some decks, most notably those using the Storm mechanic.
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