Do I need to carry all my mods in Fallout 4?

In Fallout 4, do I have to carry around my weapon mods? They just add weight. No reason to carry them around once you have enoughs settlements linked and enough people scavenging. Mods are easy to make with very few exceptions, and generally, anytime you add a mod, you are upgrading.
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Do I need to keep my mods in Fallout 4?

You can throw them into the workshop and still have access to them when crafting a weapon. BTW the mods in your inventory aren't currently on your weapons. They're the ones you have taken off. You're not carrying the ones on your weapons.
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Can you store your mods in Fallout 4?

Yeah, you can put them in storage. The only downside is you have to grab them from storage in order to use them (doesn't work like junk unfortunately). I also reccomend keeping the basics so you don't waste resources when pulling better mods off of weapons.
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How many mods should I have on Fallout 4?

Let me be clear in my advice: unless you play on PC and know how to clean corrupted files and duplicated master files, DO NOT put more than 20 mods into your game. Here is why: 1. When you install a mod, you literally take a foreign set of files and code and jam it into the game.
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Do you need all Fallout 4 DLC for mods?

Thankfully most of the mods will work without any DLC, and if they don't there's usually an option in the FOMOD or the files section. Sweet!
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Can you get EVERY PERK before leaving Sanctuary in Fallout 4?

Which Fallout 4 add ons are worth it?

Best: Nuka-World (Fallout 4)

Nuka-World was a fantastic adventure from start to finish, taking players to a wide, open theme park that could be made operational. It was the perfect endgame DLC to an already impressive base game, and it served as a sublime send-off to the best-selling core Fallout game ever released.
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What happens if you delete a mod in Fallout 4?

Once you remove a mod from a save, it's not longer valid. As modders, we can not help fix bugs when the save file is no longer valid. Sometimes the failure is obvious - like the game crashing on load.
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How many guns should I carry Fallout 4?

In Fallout 4 2-3 guns and 1-2 melee weapons due to survival. Generally a . 45, 7.62 or 5.56 rifle, maybe a plasma, laser or railroad rifle and later in the play through a Gauss Rifle. Then just as good of a baseball bat and knife that i can find/create.
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Should I play Fallout 4 with mods first time?

You would be best playing vanilla first time up to get a feel for the game and whilst at it look at what you think you might want to change with mods, just steer away from collections as they may not be suitable for your PC and you could run into problems with it.
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Is Fallout 4 more fun with mods?

Fallout 4 mods enhance the game by fixing bugs, improving visuals, and expanding dialogue options, adding to the overall immersive experience. The modding community proves that players still love Bethesda games, as they continue to create and download mods for Fallout 4.
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Are Fallout 4 mods safe?

Yes. They are safe. Just be aware that some mods can conflict with each other and cause game instability though. Make sure you have previous saves to go back to.
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Where do I put my Fallout 4 mods?

Once you have made the edits and saved the files, the game will now search for, and load up loose mod files that you place within the \FALLOUT 4\DATA\ folder. Here begins a list of mods I suggest installing manually, before beginning use of a mod manager or anything like that.
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Do mods stack Fallout 4?

Yes, Combine Spin with Rate of Fire Boost in all 3 slots for some rapid kills. Combine Grip with damage mods and increased headshot damage for some crazy stopping power from a distance.
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Should I take everything in Fallout 4?

If it's your first playthrough and you're not using mods or on survival then yeah, I recommend just taking everything you can find (prioritise what you need the most though in terms of carry weight of course). Unless you have a ton of caps in which case just buy up all the shipments of stuff from vendors.
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Can you keep playing Fallout 4 after the ending?

Fallout 4 doesn't end after the main quest. Here's a bunch of stuff you can do once you're done.
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Can everything be cleared in Fallout 4?

No. Certain locations can never be cleared. Federal Ration Stockpile, for example.
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Is Skyrim or Fallout 4 easier to mod?

Skyrim still has an advantage when it comes to modding. The Special Edition version of the game is very stable and much more forgiving than Fallout 4. Even veteran modders have trouble dealing with Fallout 4's tricky architecture.
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Is Fallout 4 or Skyrim better with mods?

Skyrim can look absolutely stunning and in some areas photorealistic with all the amazing mods. Whereas a heavily modded F4 still look outdated compared to other games releeased at the same time.
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Which DLC should I do first Fallout 4?

Automatron is good to start with imo, because it feels like such a good transition of difficulty from the end of the main story to a dlc. Far Harbor has the best story of all the dlc, not to mention it's also a good difficulty jump. Then Nuka World because it has the best rewards, and weaponry to aquire.
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Are pistols or rifles better in Fallout 4?

And because of the way Perks work, you'll generally only want to stick to a single default weapon type. Rifles and Pistols seem equal in most respects, except that Rifles seem to have better range/accuracy and slightly better magazine capacity.
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What gun does the most damage in Fallout 4?

Arguably the most powerful weapon in the game is the Nuka-Nuke Launcher found in Nuka-World. It's essentially a Fat Man that has been modified to hurl modified mini-nukes known as Nuka-Nukes at foes.
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Are pistols viable in Fallout 4?

Using pistols in a Fallout 4 Gunslinger build is easy, rewarding, and can be extremely powerful with the right set-up. Because pistols are so easy to come by in the base game, it's a perfect build for new players who just want to deal as much damage as possible.
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How many mods is too much Fallout 4?

It's also important to remember that many mods utilize ESP files, of which there's a maximum Fallout 4 can handle. Once the player reaches 255 ESPs in their mod list, they've hit a roadblock. Going beyond this limit will break the game in one form or another.
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Does Fallout 4 have multiple endings?

Fallout 4 has multiple endings tied to its primary Factions, and it's up to you to decide who to side with at the end of the game. There are a total of four different factions in Fallout 4 that you can pledge loyalty with and decide the fate of the Commonwealth with.
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Will I lose my DLC if I uninstall Fallout 4?

Everything you purchase is tied to your account so you can uninstall and reinstall at any time without purchasing it again.
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